Atk Atk Spd Crit Crit Dmg King%27s Raid
Acumen 2 - Casting Spd. +23%
Acumen 3 - Casting Spd. +30%
Advanced Block 1 - Shield P.Def. +60%
Advanced Block 2 - Shield P.Def. +80%
Advanced Block 3 - Shield P.Def. +100%
Agility 1 - Evasion +2
Agility 2 - Evasion +3
Agility 3 - Evasion +4
Arcane Chaos - Cancel+Debuff resistance -30%, Magic MP Cost +30%, MP Regen per tick -24
Arcane Protection - Cancel resistance +30%, Debuff resistance +20%
Armor Crush - P.Def. -30%, M.Def. -30%
Assassin Servitor - Accuracy +4, Atk Speed +20%, Recover 5% of melee physical damage as HP, Critical +20% from
behind, Critical Damage from behind +20%, Debuff Resistance +10%
Attack Aura 1 - P.Atk. +8%
Attack Aura 2 - P.Atk. +12%
Aura Flare - All Magic Damage -50%, this includes the Aura you cast to get the debuff
Battle Roar 1 - HP +10%, heals the amount added
Battle Roar 2 - HP +15%, heals the amount added
Battle Roar 3 - HP +20%, heals the amount added
Battle Roar 4 - HP +25%, heals the amount added
Battle Roar 5 - HP +30%, heals the amount added
Battle Roar 6 - HP +35%, heals the amount added
Berserker Spirit 1 - P.Atk. +5%, M.Atk. +10%, P.Def. -5%, M.Def. -10%, Speed +5, Atk. Spd +5%, Casting Spd. +5%
Berserker Spirit 2 - P.Atk. +8%, M.Atk. +16%, P.Def. -8%, M.Def. -16%, Speed +8, Atk. Spd +8%, Casting Spd. +8%
Blazing Skin 1 - Reflect 10% of melee range physical damage back on the attacker
Blazing Skin 2 - Reflect 15% of melee range physical damage back on the attacker
Blazing Skin 3 - Reflect 20% of melee range physical damage back on the attacker
Bless Shield 1 - Shield Block Rate +30%
Bless Shield 2 - Shield Block Rate +40%
Bless Shield 3 - Shield Block Rate +50%
Bless Shield 4 - Shield Block Rate +60%
Bless Shield 5 - Shield Block Rate +70%
Bless Shield 6 - Shield Block Rate +80%
Bless the Body 1 - HP +10%
Bless the Body 2 - HP +15%
Bless the Body 3 - HP +20%
Bless the Body 4 - HP +25%
Bless the Body 5 - HP +30%
Bless the Body 6 - HP +35%
Bless the Soul 1 - MP +10%
Bless the Soul 2 - MP +15%
Bless the Soul 3 - MP +20%
Bless the Soul 4 - MP +25%
Bless the Soul 5 - MP +30%
Bless the Soul 6 - MP +35%
Blessing of Noblesse - this buff falls on death but none of your other buffs do
Blessing of Paagrio 1 - P.Def. +8%
Blessing of Paagrio 2 - P.Def. +12%
Blessing of Paagrio 3 - P.Def. +15%
Blessing of Queen 1 - Critical +25%, Critical Damage +20%
Blessing of Queen 2 - Critical +27%, Critical Damage +22%
Blessing of Queen 3+ - Critical +30%, Critical Damage +25%
Blessing of Seraphim 1 - MP regen per tick +30%
Blessing of Seraphim 2 - MP regen per tick +32%
Blessing of Seraphim 3+ - MP regen per tick +35%
Blinding Blow - Speed +40%
Blizzard - Speed -50%
Block Shield - P.Def. -10%
Block Wind Walk - Speed -10%
Body of Avatar 1 - HP +10%
Body of Avatar 2 - HP +15%
Body of Avatar 3 - HP +20%
Body of Avatar 4 - HP +25%
Body of Avatar 5 - HP +30%
Body of Avatar 6 - HP +35%
Bright Servitor 1 - M.Atk. +55%
Bright Servitor 2 - M.Atk. +65%
Bright Servitor 3 - M.Atk. +75%
Chant of Battle 1 - P.Atk. +8%
Chant of Battle 2 - P.Atk. +12%
Chant of Battle 3 - P.Atk. +15%
Chant of Eagle 1 - Accuracy +2
Chant of Eagle 2 - Accuracy +3
Chant of Eagle 3 - Accuracy +4
Chant of Evasion 1 - Evasion +2
Chant of Evasion 2 - Evasion +3
Chant of Evasion 3 - Evasion +4
Chant of Fire 1 - M.Def. +15%
Chant of Fire 2 - M.Def. +23%
Chant of Fire 3 - M.Def. +30%
Chant of Flame 1 - Casting Spd. +15%
Chant of Flame 2 - Casting Spd. +23%
Chant of Flame 3 - Casting Spd. +30%
Chant of Fury 1 - Atk. Spd. +15%
Chant of Fury 2 - Atk. Spd. +33%
Chant of Predator 1 - Critical +20%
Chant of Predator 2 - Critical +25%
Chant of Predator 3 - Critical +30%
Chant of Rage 1 - Critical Damage +30%
Chant of Rage 2 - Critical Damage +40%
Chant of Rage 3 - Critical Damage +50%
Chant of Revenge 1 - Reflect 10% of melee range physical damage back on the attacker
Chant of Revenge 2 - Reflect 15% of melee range physical damage back on the attacker
Chant of Revenge 3 - Reflect 20% of melee range physical damage back on the attacker
Chant of Shielding 1 - P.Def. +8%
Chant of Shielding 2 - P.Def. +12%
Chant of Shielding 3 - P.Def. +15%
Chant of Spirit - Cancel resistance +30%, Debuff resistance +20%
Chant of Vampire 1 - Recover 6% of melee physical damage as HP
Chant of Vampire 2 - Recover 7% of melee physical damage as HP
Chant of Vampire 3 - Recover 8% of melee physical damage as HP
Chant of Vampire 4 - Recover 9% of melee physical damage as HP
Chant of Victory - HP +20%, restores the HP added, Speed -20%, Accuracy +4, P.Def. +20%, P.Atk. +10%, Atk. Spd. +20%,
Critical +20%, Critical Damage +20%, M.Def. +20%, Casting Spd. +20%, Debuff Resistance +20%
Charm of Luck - Reduce Drop Penalty
Concentration 1 - Chance of casting interruption -18%
Concentration 2 - Chance of casting interruption -25%
Concentration 3 - Chance of casting interruption -36%
Concentration 4 - Chance of casting interruption -42%
Concentration 5 - Chance of casting interruption -48%
Concentration 6 - Chance of casting interruption -53%
Cripple 1-5 - Speed -30%
Cripple 6+ - Speed -50%
Curse Chaos 1 - Accuracy -12
Curse Chaos 2+ - Accuracy -13
Curse Disease 1+ - Amount restored from Heals -50%
Curse Gloom - M.Def. -23%
Curse of Abyss - M.Atk. -30%, P.Def. -30%, Evasion -6, Speed -10%, Casting Spd. -20%, Magic Critical Rate -30%
Curse of Doom - Physical+Magical Skill Silence
Curse of Shade 1 - P.Def. -6%, M.Def. -6%
Curse of Shade 2 - P.Def. -8%, M.Def. -8%
Curse of Shade 3+ - P.Def. -10%, M.Def. -10%
Curse: Weakness 1 - P.Atk. -17%
Curse: Weakness 2-5 - P.Atk. -20%
Curse: Weakness 6+ - P.Atk. -23%
Dance of Aqua Guard - Resistance to Water attribute +30%
Dance of Concentration - Casting Spd. +30%, Chance of casting interruption -30%
Dance of Earth Guard - Resistance to Earth attribute +30%
Dance of Fire - Critical Damage +50%
Dance of Fury - Atk. Spd. +15%
Dance of Inspiration - Accuracy +4
Dance of Light - Makes physical attacks Holy attribute
Dance of Medusa - Petrify
Dance of Mystic - M.Atk. +20%
Dance of Protection - Fall damage -30%
Dance of Shadow - Speed -50%, Avoid Agro 100%
Dance of Siren - Magic Critical Rate +200%
Dance of Vampire - Recover 8% of melee physical damage as HP
Dance of Warrior - P.Atk. +12%
Dark Vortex - MP Regen per tick -12, Resistance to Darkness attribute -30%
Dash 1 - Speed +40%
Dash 2 - Speed +66%
Death Whisper 1 - Critical Damage +30%
Death Whisper 2 - Critical Damage +40%
Death Whisper 3 - Critical Damage +50%
Decrease Weight 1 - Weight Penalty +3000 (does not increase capacity)
Decrease Weight 1 - Weight Penalty +6000 (does not increase capacity)
Decrease Weight 1 - Weight Penalty +9000 (does not increase capacity)
Defense Aura 1 - P.Def. +8%
Defense Aura 2 - P.Def. +12%
Demon Wind - Amount restored from Heals -50%
Deflect Arrow 1 - Bow Damage -16%
Deflect Arrow 2 - Bow Damage -19%
Deflect Arrow 3 - Bow Damage -22%
Deflect Arrow 4 - Bow Damage -25%
Divine Protection - Resistance to Darkness attribute +30%
Duelist Spirit 1 - Atk. Spd. +8%
Duelist Spirit 2 - Atk. Spd. +12%
Elemental Protection - Resistance to Fire attribute +30%, Resistance to Wind, Water, Earth attributes +20%
Empower 1 - M.Atk. +55%
Empower 2 - M.Atk. +65%
(Greater) Empower 3 - M.Atk. +75%
Entangle 1 - Speed -30%
Entangle 2+ - Speed -50%
Evade Shot 1 - Evasion +6
Eye of Paagrio - Critical Damage +50%
Final Servitor - HP +20%, restores the HP added, Speed -20%, Accuracy +4, P.Def. +20%, P.Atk. +10%, Atk. Spd. +20%,
Critical +20%, Critical Damage +20%, M.Def. +20%, Casting Spd. +20%, Debuff Resistance +20%
Fire Vortex - Speed -10%, Atk. Spd. -30%, Casting Spd. -10%, MP Regen per tick -12, Resistance to Fire attribute -20%
Fist Fury - Atk. Spd. +25%
Focus 1 - Critical +20%
Focus 2 - Critical +25%
Focus 3 - Critical +30%
Focus Chance - Critical Chance from front -30%, Critical Chance form side +30%, Critical Chance from back +60%
Focus Death - Critical -30%, Blow land rate +60%, Critical Damage from front -30%, Critical
Damage from back +90%
Focus Power - Critical Damage from font -30%, Critical Damage from side +30%, Critical Damage from back +60%
Fortune of Noblesse - drop penalty reduced
Freezing Skin 1 - Reflect 10% of melee range physical damage back on the attacker
Freezing Skin 2 - Reflect 15% of melee range physical damage back on the attacker
Freezing Skin 3 - Reflect 20% of melee range physical damage back on the attacker
Freezing Strike 1+ - Speed -30%
Frenzy 1 - P.Atk. +100%
Frenzy 2 - P.Atk. +150%
Frenzy 3 - P.Atk. +200%
Frost Bolt 1+ - Speed -30%
Gift of Queen 1 - P.Atk. +6%, Accuracy +2
Gift of Queen 2 - P.Atk. +8%, Accuracy +2
Gift of Queen 3+ - P.Atk. +10%, Accuracy +2
Gift of Seraphim 1 - Reuse Delay -30%
Gift of Seraphim 2 - Reuse Delay -32%
Gift of Seraphim 3+ - Reuse Delay -35%
Glory of Paagrio 1 - M.Def. +15%
Glory of Paagrio 2 - M.Def. +23%
Glory of Paagrio 3 - M.Def. +30%
Greater Magic Haste Potion - Casting Spd. +30%
Greater Quick Step Potion - Speed +33
Greater Swift Attack Potion - Atk. Spd. +33%
Guidance 1 - Accuracy +2
Guidance 2 - Accuracy +3
Guidance 3 - Accuracy +4
Guts 1 - P.Def. +100%
Guts 2 - P.Def. +150%
Guts 3 - P.Def. +200%
Hamstring 1+ - Speed -50%
Hamstring Shot - Speed -50%
Haste 1 - Atk. Spd. +15%
Haste 2 - Atk. Spd. +33%
Haste Potion - Speed +20
Hawk Eye 1 - P.Def. -10%, Accuracy +6
Hawk Eye 2 - P.Def. -10%, Accuracy +8
Hawk Eye 3 - P.Def. -10%, Accuracy +10
Hex - P.Def. -23%
Holy Weapon - Makes physical attacks Holy attribute
Hot Springs Cholera 1 - Accuracy +3
Hot Springs Cholera 2 - Accuracy +6, Evasion -3
Hot Springs Cholera 3 - Accuracy +8, Evasion -3
Hot Springs Cholera 4 - Accuracy +10, Evasion -3
Hot Springs Cholera 5 - Accuracy +6, Evasion -5
Hot Springs Cholera 6-7 - Evasion -5
Hot Springs Cholera 8-9 - Evasion -8
Hot Springs Cholera 10 - Evasion -10
Hot Springs Malaria 1 - Casting Spd. +4%
Hot Springs Malaria 2 - Casting Spd. +8%, MP Cost -4%
Hot Springs Malaria 3 - Casting Spd. +12%, MP Cost -4%
Hot Springs Malaria 4 - Casting Spd. +16%, MP Cost -4%
Hot Springs Malaria 5 - Casting Spd. +8%, MP Cost -8%
Hot Springs Malaria 6-7 - MP Cost -8%
Hot Springs Malaria 8-9 - MP Cost -12%
Hot Springs Malaria 10 - MP Cost -16%
Howl - P.Atk. -23%
Ice Bolt 1+ - Speed -30%
Ice Vortex - Speed -30%, Atk. Spd. -10%, Casting Spd. -10%, MP Regen per tick -12, Resistance to Water attribute -20%
Invigor 1 - Resistance to Bleed attribute +30%
Invigor 2 - Resistance to Bleed attribute +40%
Invigor 3 - Resistance to Bleed attribute +50%
Iron Will 1 - M.Def. +15%
Iron Will 2 - M.Def. +23%
Iron Will 3 - M.Def. +30%
Kiss of Eva 1 - Breath Guage +400%
Kiss of Eva 2 - Breath Guage +600%
Light Vortex - Accuracy -6, MP Regen per tick -12, Resistance to Holy attribute -30%
Lionheart 1 - Resistance to Shock, Hold, Sleep, Paralyze attributes +40%
Lionheart 2 - Resistance to Shock, Hold, Sleep, Paralyze attributes +60%
Lionheart 3 - Resistance to Shock, Hold, Sleep, Paralyze attributes +80%
Magic Barrier 1 - M.Def. +23%
Magic Barrier 2 - M.Def. +30%
Magic Haste Potion - Casting Spd. +23%
Magical Mirror - Reflect magical debuffs at a 10% probability
Majesty 1 - P.Def. +7%, Evasion -2
Majesty 2 - Evasion -4
Majesty 3 - Evasion -6
Mana Regeneration 1 - MP Regen per tick +1.72
Mana Regeneration 2 - MP Regen per tick +2.16
Mana Regeneration 3 - MP Regen per tick +2.74
Mana Regeneration 4 - MP Regen per tick +3.09
Mass Block Wind Walk - Speed -10%
Mass Curse of Shade 1 - P.Def. -6%, M.Def. -6%
Mass Curse of Shade 2 - P.Def. -8%, M.Def. -8%
Mass Curse of Shade 3+ - P.Def. -10%, M.Def. -10%
Mass Shield Block - P.Def. -10%
Mass Slow 1+ - Speed -50%
Mental Shield 1 - Resistance to Hold, Sleep, Derangement +50%
Mental Shield 2 - Resistance to Hold, Sleep, Derangement +60%
Mental Shield 3 - Resistance to Hold, Sleep, Derangement +70%
Mental Shield 4 - Resistance to Hold, Sleep, Derangement +80%
Might 1 - P.Atk. +8%
Might 2 - P.Atk. +12%
Might 3 - P.Atk. +15%
Mighty Servitor 1 - P.Atk. +8%
Mighty Servitor 2 - P.Atk. +12%
Mighty Servitor 3 - P.Atk. +15%
Physical Mirror - Reflect physical debuffs at a 10% probability
Poltergeist Cubic - P.Atk. -23% or P.Def. -23% or Atk. Spd. -23%
Potion of Alacrity - Atk. Spd. +15%
Power Break 1-2 - P.Atk. -20%
Power Break 3+ - P.Atk. -23%
Power of Paagrio 1 - P.Atk. +8%
Power of Paagrio 2 - P.Atk. +12%
Power of Paagrio 3 - P.Atk. +15%
Prayer 1 - Heal Power +8%
Prayer 2 - Heal Power +10%
Prayer 3 - Heal Power +12%
Prophecy of Fire - HP +20%, HP added is restored, P.Atk. +10%, P.Def. +20%, Accuracy +4, Speed -10%, Atk. Spd. +20%,
Debuff Resistance +10%
Prophecy of Water - MP regen per tick +20%, M.Atk. +20%, M.Def. +20%, Speed -20%, Casting Spd. +20%,
Magic Critical Rate +100%, Debuff Resistance +10%
Prophecy of Wind - Accuracy +4, Atk Speed +20%, Recover 5% of melee physical damage as HP, Critical +20% from behind,
Critical Damage from behind +20%, Debuff Resistance +10%
Rage 1 - P.Atk. +45%, P.Def. -20%, Evasion -3
Rage 2 - P.Atk. +55%, P.Def. -20%, Evasion -3
Rage of Paagrio 1 - P.Atk. +5%, M.Atk. +10%, P.Def. -5%, M.Def. -10%, Speed +5, Atk. Spd +5%, Casting Spd. +5%
Rage of Paagrio 2 - P.Atk. +8%, M.Atk. +16%, P.Def. -8%, M.Def. -16%, Speed +8, Atk. Spd +8%, Casting Spd. +8%
Rapid Shot 1 - Atk. Spd. with a bow +8%
Rapid Shot 2 - Atk. Spd. with a bow +12%
Reflect Damage 1 - Reflect 10% of melee range physical damage back on the attacker
Reflect Damage 2 - Reflect 15% of melee range physical damage back on the attacker
Reflect Damage 3 - Reflect 20% of melee range physical damage back on the attacker
Regeneration 1 - HP regen per tick +10%
Regeneration 2 - HP regen per tick +15%
Regeneration 3 - HP regen per tick +20%
Resist Aqua 1 - Resistance to Water attribute +15%
Resist Aqua 2 - Resistance to Water attribute +23%
Resist Aqua 3 - Resistance to Water attribute +30%
Resist Fire 1 - Resistance to Fire attribute +15%
Resist Fire 2 - Resistance to Fire attribute +23%
Resist Fire 3 - Resistance to Fire attribute +30%
Resist Poison 1 - Resistance to Poison attribute +30%
Resist Poison 2 - Resistance to Poison attribute +40%
Resist Poison 3 - Resistance to Poison attribute +50%
Resist Shock 1 - Resistance to Shock attribute +15%
Resist Shock 2 - Resistance to Shock attribute +20%
Resist Shock 3 - Resistance to Shock attribute +30%
Resist Shock 4 - Resistance to Shock attribute +40%
Resist Wind 1 - Resistance to Wind attribute +15%
Resist Wind 2 - Resistance to Wind attribute +23%
Resist Wind 3 - Resistance to Wind attribute +30%
Sanctuary - P.Atk. -23%
Seal of Chaos 1-2 - Accuracy -6
Seal of Chaos 3+ - Accuracy -8
Seal of Despair - P.Atk. -10%, M.Def. -30%, Accuracy -6, Critical -30%, Critical Damage -30%,
Speed -20%, Atk. Spd. -30%
Seal of Disease - HP restored from heals -50%
Seal of Scourge 1+ - HP regen per tick set to 0
Seal of Slow 1 - Speed -30%
Seal of Slow 2+ - Speed -50%
Seal of Suspension 1+ - Reuse delay +200%
Seal of Winter - Atk. Spd. -23%
Servitor Haste 1 - Atk. Spd. +15%
Servitor Haste 2 - Atk. Spd. +33%
Servitor Magic Shield 1 - M.Def. +23%
Servitor Magic Shield 2 - M.Def. +30%
Servitor Physical Shield 1 - P.Def. +8%
Servitor Physical Shield 2 - P.Def. +12%
Servitor Physical Shield 3 - P.Def. +15%
Servitor Ultimate Defense 1 - P.Def. +1800, M.Def. +1350, Speed 0
Servitor Ultimate Defense 2 - P.Def. +3600, M.Def. +2700, Speed 0
Servitor Ultimate Defense (enchanted)
lvl P.Def. M.Def. lvl P.Def. M.Def. lvl P.Def. M.Def.
1 3636 2727 11 3996 2997 21 4356 3267
2 3672 2754 12 4032 3024 22 4392 3294
3 3708 2781 13 4068 3051 23 4428 3321
4 3744 2808 14 4104 3078 24 4464 3348
5 3780 2835 15 4140 3105 25 4500 3375
6 3816 2862 16 4176 3132 26 4536 3402
7 3852 2889 17 4212 3159 27 4572 3429
8 3888 2916 18 4248 3186 28 4608 3456
9 3924 2943 19 4284 3213 29 4644 3483
10 3960 2970 20 4320 3240 30 4680 3510
Servitor Windwalk 1 - Speed +20
Servitor Windwalk 2 - Speed +33
Shield 1 - P.Def. +8%
Shield 2 - P.Def. +12%
Shield 3 - P.Def. +15%
Shield of Paagrio 1 - Shield Block Rate +30%
Shield of Paagrio 2 - Shield Block Rate +40%
Shield of Paagrio 3 - Shield Block Rate +50%
Shield Slam - Physical skill silence
Shock Blast - P.Def. -30%, M.Def. -30%
Sight of Paagrio 1 - Accuracy +2
Sight of Paagrio 2 - Accuracy +3
Sight of Paagrio 3 - Accuracy +4
Slow 1 - Speed -30%
Slow 2+ - Speed -50%
Snipe 1 - P.Atk. +110, Accuracy +2, Critical +20%
Snipe 2 - P.Atk. +119, Accuracy +2, Critical +20%
Snipe 3 - P.Atk. +129, Accuracy +2, Critical +20%
Snipe 4 - P.Atk. +138, Accuracy +2, Critical +20%
Snipe 5 - P.Atk. +148, Accuracy +2, Critical +20%
Snipe 6 - P.Atk. +158, Accuracy +2, Critical +20%
Snipe 7 - P.Atk. +167, Accuracy +2, Critical +20%
Snipe 8 - P.Atk. +177, Accuracy +2, Critical +20%
Snipe Enchanted for Power:
lvl P.Atk. lvl P.Atk. lvl P.Atk.
1 179 11 195 21 210
2 181 12 196 22 212
3 182 13 198 23 214
4 184 14 199 24 215
5 185 15 201 25 217
6 187 16 203 26 218
7 188 17 204 27 220
8 190 18 206 28 221
9 192 19 207 29 223
10 193 20 209 30 225
Song of Champion - Reuse Delay -30%, MP Cost -20%
Song of Earth - P.Def. +25%
Song of Flame Guard - Resistance to Fire attribute +30%
Song of Hunter - Critical +100%
Song of Invocation - Resistance to Darkness attribute +20%
Song of Life - HP regen per tick +20%
Song of Meditation - MP regen per tick +20%, MP Cost -10%
Song of Renewal - Physical Skill Reuse Delay -30%, MP cost -5%
Song of Storm Guard - Resistance to Wind attribute +30%
Song of Vengeance - Reflect 20% of melee range physical damage back on the attacker
Song of Vitality - HP +30%
Song of Warding - M.Def. +30%
Song of Water - Evasion +3
Song of Wind - Speed +20
Soul of Paagrio - M.Atk. +75%
Soul of Sagitarrius 1 - MP +10%
Soul of Sagitarrius 2 - MP +15%
Soul of Sagitarrius 3 - MP +20%
Soul of Sagitarrius 4 - MP +25%
Soul Shield 1 - P.Def. +8%
Soul Shield 2 - P.Def. +12%
Soul Shield 3 - P.Def. +15%
Speed of Paagrio 1 - Speed +20
Speed of Paagrio 2 - Speed +33
Spirit Barrier 1 - M.Def. +15%
Spirit Barrier 2 - M.Def. +23%
Spirit Barrier 3 - M.Def. +30%
Spoil (enchanted) - Atk. Spd. -23%
Spoil Festival (enchanted) - Atk. Spd. -23%
Sprint 1 - Speed +20
Sprint 2 - Speed +33
Surrender to Earth 1 - Resistance against Earth attribute -25%
Surrender to Earth 2+ - Resistance against Earth attribute -30%
Surrender to Fire 1-3 - Resistance against Fire attribute -25%
Surrender to Fire 4+ - Resistance against Fire attribute -30%
Surrender to Poison 1-3 - Resistance against Poison attribute -25%
Surrender to Poison 4+ - Resistance against Poison attribute -30%
Surrender to Water 1+ - Resistance against Water attribute -30%
Surrender to Wind 1+ - Resistance against Wind attribute -30%
Tact of Paagrio 1 - Evasion +2
Tact of Paagrio 2 - Evasion +3
Tact of Paagrio 3 - Evasion +4
Thrill Fight 1 - Speed -20%, Atk. Spd. +5%
Thrill Fight 2 - Speed -20%, Atk. Spd. +10%
Touch of Death - Max CP -90%, Resist Debuffs -30%, Heals are 30% less effective
Touch of Life - Resist against Cancel +60%, Resist Debuffs 30%, Heals are 30% more effective
Totem Spirit Bear - P.Atk. +20%, Speed -30%
Totem Spirit Bison - P.Atk. +10%, Critical +200
Totem Spirit Ogre - HP +20%, P.Atk. +7%, P.Def. +15%, Accuracy +3, Evasion -10, Speed -30%, heals the HP it adds
Totem Spirit Puma - P.Def. -20%, Evasion +3, Atk. Spd. +25%
Totem Spirit Rabbit - P.Atk. -99%, Evasion +25, Speed +50%
Totem Spirit Wolf - Speed +15%
Ultimate Defense - P.Def. +1800, M.Def. +1350, Speed 0
Ultimate Defense - P.Def. +3600, M.Def. +2700, Speed 0
Ultimate Defense (enchanted) - same boost no matter which typeench
lvl P.Def. M.Def. ench lvl P.Def. M.Def. ench lvl P.Def. M.Def.
1 3636 2727 11 3996 2997 21 4356 3267
2 3672 2754 12 4032 3024 22 4392 3294
3 3708 2781 13 4068 3051 23 4428 3321
4 3744 2808 14 4104 3078 24 4464 3348
5 3780 2835 15 4140 3105 25 4500 3375
6 3816 2862 16 4176 3132 26 4536 3402
7 3852 2889 17 4212 3159 27 4572 3429
8 3888 2916 18 4248 3186 28 4608 3456
9 3924 2943 19 4284 3213 29 4644 3483
10 3960 2970 20 4320 3240 30 4680 3510
Ultimate Evasion 1 - Evasion +20
Ultimate Evasion 2 - Evasion +25
Vampiric Rage 1 - Recover 6% of melee physical damage as HP
Vampiric Rage 2 - Recover 7% of melee physical damage as HP
Vampiric Rage 3 - Recover 8% of melee physical damage as HP
Vampiric Rage 4 - Recover 9% of melee physical damage as HP
Vengeance - P.Def. +5400, M.Def. +4050, Speed 0
War Cry - P.Atk. +20%
War Cry - P.Atk. +25%
Warrior Servitor - HP +20%, P.Def. +20%, Accuracy +4, P.Atk. +10%, Speed -10%,
Atk. Spd. +20%, HP added is healed,
Debuff resistance +10%
Wild Defense - Speed -90%, Atk. Speed -70%, P.Def. +400%, M.Def. +400%
Wild Magic 1 - Magic Critical rate +200%
Wild Magic 2 - Magic Critical rate +300%
Wind Shackle 1 - Atk. Spd. -17%
Wind Shackle 2-5 - Atk. Spd. -20%
Wind Shackle 6+ - Atk. Spd. -23%
Wind Vortex - Speed -10%, Atk. Spd. -10%, Casting Spd. -30%, MP Regen per tick -12,
Resistance to Wind attribute -20%
Wind Walk 1 - Speed +20
Wind Walk 2 - Speed +33
Wisdom of Paagrio 1 - Casting Spd. +15%
Wisdom of Paagrio 2 - Casting Spd. +23%
Wisdom of Paagrio 3 - Casting Spd. +30%
Wizard Servitor - MP Regen per tick +20%, Speed -20%, M.Def. +20%, M.Atk. +20%, Casting Spd. +20%,
Magic Critical Rate +100%, Debuff Resistance +10%
Wyvern Aegis - P.Def. +7000, M.Def. +600
Atk Spd of 140% and MP/ Atk of 100%, it takes 18 secs. Test 2: Atk Spd of 100% and MP/ Atk of 250%, it takes 11 secs. Atk Spd of 140% and MP/ Atk of 250%, it takes 9 secs. Basically, if your DPS heroes have MP/ Atk of 200% and Atk Spd of 140%, you can more or less be sure that they attack with their skills efficiently. After clearing Chapter 1 Normal Mode you will get a 2 Star Hero Ticket. For most people this will be their first hero. Before choosing what to pick, you should decide on what kind of team you are going to make(for start), magic or physical? CRITICAL / CRITICAL DAMAGE / ATK /ATK.SPD This is basic of the basic build for every DPS there is to date. Not only that you deal MASSIVE damage, but it also blends with her skill sets that needs lots of critical options! Once you stack your poison, its gonna hurt as HELL! Trueview for mac free download.

Atk Atk Spd Crit Crit Dmg King 27s Raid Guide
Joia | Descrição da Joia | Grade | M. Def. | Como Obter |
Blessed Earring of Antharas | Produces the following effects: MP +90, increases Resistance to earth attacks by 30, Resistance to sacred attacks by 30, Resistance to bleeding by 80, P. Def. by 15%, M. Def. by 15%, increase in resistance to stun/silence by 60 and increase 10% in the amount of heal. Decreases MP consumption by 5% and restores HP by using some of the damage inflicted upon an enemy by 4. If a character wears two identical earrings, the effect of only one earring will be applied. | S | 170 | NPC Converter. |
Earring of Antharas | Produces the following effects: MP +31, increases Resistance to earth attacks by 15, Resistance to bleeding by 80, P. Def. by 5%, M. Def. by 5%, increase in resistance to stun/silence by 60 and increase 10% in the amount of heal. Decreases MP consumption by 5% and restores HP by using some of the damage inflicted upon an enemy by 4. If a character wears two identical earrings, the effect of only one earring will be applied. | S | 71 | Raid Boss Antharas. |
Lesser Earring of Antharas | Produces the following effects: MP +31, increases Resistance to earth attacks by 8, Resistance to bleeding by 40, P. Def. by 3%, M. Def. by 3%, increase in resistance to stun/silence by 30 and increase 5% in the amount of heal. Decreases MP consumption by 3% and restores HP by using some of the damage inflicted upon an enemy by 2. If a character wears two identical earrings, the effect of only one earring will be applied. | S | 71 | Elite Box. |
Blessed Ring of Baium | Produces the following effects: MP +52, Increases resistance to poison attacks by 80, resistance to hold attacks by 60, Accuracy by 4, Critical damage by 17%, Atk. Speed by 10% and Casting Spd. by 7%. If a character wears two identical rings, only the effect of one ring will be applied. | S | 79 | NPC Converter. |
Ring of Baium | Produces the following effects: MP +21, Increases resistance to poison attacks by 80, resistance to hold attacks by 60, Accuracy by 2, Critical damage by 15%, Atk. Speed by 4% and Casting Spd. by 4%. If a character wears two identical rings, only the effect of one ring will be applied. | S | 48 | NPC Ekans. |
Lesser Ring of Baium | Produces the following effects: MP +21, Increases resistance to poison attacks by 40, resistance to hold attacks by 30, Accuracy by 2, Critical damage by 8%, Atk. Speed by 2% and Casting Spd. by 2%. If a character wears two identical rings, only the effect of one ring will be applied. | S | 48 | Raid Boss Baium. |
Blessed Ring of Queen Ant | Produces the following effects: MP +52, Increases resistance to poison attacks by 60, resistance to hold attacks by 40, Accuracy by 2, Critical damage by 17%, Critical Rate by 20%, Magic damage Critical Rate by 20%. If a character wears two identical rings, only the effect of one ring will be applied. | B | 79 | NPC Converter. |
Ring of Queen Ant | Produces the following effects: MP +21, Increases resistance to poison attacks by 60, resistance to hold attacks by 40, Accuracy by 2, Critical damage by 15%, Critical Rate by 10%, Magic damage Critical Rate by 10%. If a character wears two identical rings, only the effect of one ring will be applied. | B | 48 | Raid Boss Queen Ant. |
Lesser Ring of Queen Ant | Produces the following effects: MP +21, Increases resistance to poison attacks by 30, resistance to hold attacks by 20, Accuracy by 2, Critical damage by 8%, Critical Rate by 5%, Magic damage Critical Rate by 5%. If a character wears two identical rings, only the effect of one ring will be applied. | B | 48 | Elite Box. |
Blessed Earring of Orfen | Produces the following effects: MP +1681, increases Resistance to bleeding by 40 and increase healing from heal spells by 65%. Decreases MP consumption in magic skills by 25% and decrease 15% in reuse delay magic skills. If a character wears two identical earrings, the effect of only one earring will be applied. | A | 118 | NPC Converter. |
Earring of Orfen | Produces the following effects: MP +1031, increases Resistance to bleeding by 40 and increase healing from heal spells by 30%. Decreases MP consumption in magic skills by 5% and decrease 5% in reuse delay magic skills. If a character wears two identical earrings, the effect of only one earring will be applied. | A | 71 | Raid Boss Orfen. |
Lesser Earring of Orfen | Produces the following effects: MP +531, increases Resistance to bleeding by 20 and increase healing from heal spells by 15%. Decreases MP consumption in magic skills by 3% and decrease 3% in reuse delay magic skills. If a character wears two identical earrings, the effect of only one earring will be applied. | A | 71 | Elite Box. |
Blessed Earring of Zaken | Produces the following effects: MP +68, increases Resistance to bleeding by 60, resistance to stun/silence by 40, Resistance to dark attacks by 15, P. Atk. by 7%, M. Atk. by 7%, increase healing from heal spells by 15% and restores HP by using some of the damage inflicted upon an enemy by 4. If a character wears two identical earrings, the effect of only one earring will be applied. | S | 94 | NPC Converter. |
Zaken's Earring | Produces the following effects: MP +31, increases Resistance to bleeding by 60, resistance to stun/silence by 40, P. Atk. by 2%, M. Atk. by 4%, increase healing from heal spells by 10% and restores HP by using some of the damage inflicted upon an enemy by 4. If a character wears two identical earrings, the effect of only one earring will be applied. | S | 71 | Raid Boss Zaken. |
Lesser Earring of Zaken | Produces the following effects: MP +31, increases Resistance to bleeding by 30, resistance to stun/silence by 20, P. Atk. by 2%, M. Atk. by 2%, increase healing from heal spells by 5% and restores HP by using some of the damage inflicted upon an enemy by 2. If a character wears two identical earrings, the effect of only one earring will be applied. | S | 71 | Elite Box. |
Blessed Necklace of Valakas | Produces the following effects: MP +121, HP +625, increases Resistance to fire attacks by 15, Resistance to sleep attack by 80, P. Atk. by 10%, M. Atk. by 20%, and magic damage critical rate by 120%. Decreases skill re-use time by 10%. Redirects some of the physical damage received back upon an enemy by 5. | S | 226 | NPC Converter. |
Necklace of Valakas | Produces the following effects: MP +42, HP +445, increases Resistance to fire attacks by 15, Resistance to sleep attack by 80, P. Atk. by 7%, M. Atk. by 12%, and magic damage critical rate by 100%. Decreases skill re-use time by 10%. Redirects some of the physical damage received back upon an enemy by 5. | S | 95 | Raid Boss Valakas. |
Lesser Necklace of Valakas | Produces the following effects: MP +42, HP +245, increases Resistance to fire attacks by 8, Resistance to sleep attack by 40, P. Atk. by 5%, M. Atk. by 6%, and magic damage critical rate by 50%. Decreases skill re-use time by 5%. Redirects some of the physical damage received back upon an enemy by 3. | S | 95 | Elite Box. |
Necklace of Zakaron | Produces the following effects: MP +350, Increases resistance to Mental attacks by 30, resistance to hold attacks by 10, resistance to water/wind attacks by 10, resistance to dark attacks by 20, Accuracy by 3, P. Atk. by 5%, Shield Defense Rate by 20, restores HP by using some of the damage inflicted upon an enemy by 10 and redirects some of the physical damage received back upon an enemy by 5. Decreases resistance to holy attacks by 10. | S | 96 | Raid Boss Zakaron. |
Ring of Core | Produces the following effects: MP +21, Increases Critical Dmg. by 15%, Atk. Spd. by 15%, Casting Spd. by 10% and Increases Max. HP/MP by 10%. Decreases PvP Damage by 100%. If a character wears two identical rings, only the effect of one ring will be applied. | A | 48 | Raid Boss Core. |

ATK - Increases damage dealt (and damage healed by healing abilities). ATK Spd - Increase speed of auto attacks and skill casting. Crit - Increases critical chance. Crit DMG - Increases critical damage. Penetration - Increases damage dealt based on the enemy's defense. Lifesteal - Recovers HP based on the damage dealt. The King’s Raid tier list. It should be noted that this King’s Raid tier list is based on the two most notorious forms of play. In this sense, we are talking about PvE and PvP with which you can increase your power to a considerably high level in each mode. So actually your effective atk with atk buff of 20% is 180 (120+240)/2. But if you buff with 40% crit dmg, it would be 170 (100+240)/2. The problem is that just by buffing crit, you will only make the 20% atk increase and 40% crit dmg increase closer to the same number.